Skills i go rrlll high cap impact tenacious hpr machine gunner.
Commando impact killing floor 2.
Having the medic darts is simply a bonus and the medic assault rifle even without it would still be godly on commando but not worth wave 2 rushing with dosh from your mates if i genuinely decide a scar is needed i will switch off.
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It can stagger fps and scrakes when you use melee bunt with commando weapons.
For the commando in the first killing floor click here.
Look up some videos of other players using impact to solo kill a sc and fp on 6 man hoe.
Posted on november 8 2019.
I m wondering if it s because of a bug or if i m just an idiot and don t know what the effect itself is.
Impact rounds can lead to pre mature stumble of big zeds if you want to take them down on your own.
However a good commando can be a powerful force multiplier especially with goo.
Commando skill choices let them focus on either being a man of war for the team through improved weapon handling better damage and increased health and armor or by representing a bulletstorm emitting machine gunner esque type of player that delivers a ton of stopping power thanks to extended magazines and better stumbling capabilities.
The commando may seem to be a straight forward perk and in many ways it is.
Commando guide in 2019.
They utilize assault rifles.
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Here is a guide for commando an indispensable perk in kf2.
For me the level 15 commando skill impact has no effect on any zeds.
The commando is one of the returning perks available in killing floor 2.
They were in the game from the earliest days of early access.
The role of the commando.
1 starting loadout 2 xp objectives 3 perk bonuses 4 perk skills 5 perk weapons 6 trivia 7 navigation ar 15 varmint rifle he grenade x2 kf bar 9mm pistol hmtech healer welder.
Commando skill choices let them focus on either being a man of war for the team through improved weapon handling better damage and increased health and armor or by representing a bulletstorm emitting machine gunner esque type of player that delivers a ton of stopping power thanks to extended magazines and better stumbling capabilities.